Your Dice Will Betray You – Shattered Glass

Shattered Glass by Christopher Chancy

If you want variety in fiction … here’s a good start:  a woman searching for her missing son in a shadowy world, a group of super villains banding together, and brave EMTs working their shifts in a post-zombie outbreak world.  These are worlds that Christopher Chancy has created Continue reading “Your Dice Will Betray You – Shattered Glass”

Alignment Confinement

Giving credit where credit is due:  a big thanks to my good friend, Kenneth Gerety, for the title Alignment Confinement. You are a Wordsmith.

Good vs. Evil.  Light vs. Dark.  Order vs. Chaos.  Human vs. Monster. Struggle and conflict are bread and butter in role-playing games. The strongest and most prevalent of these is most likely Good vs. Evil. So what spins one’s moral compass in a role-playing game? Continue reading “Alignment Confinement”

Dungeons & Dragons on Roll20.net

In the beginning of 2013, I was living in Texas over 800 miles away from my circle of gaming friends, due to work.  I was having difficulty with inconsistent games, unreliable players and an ever-changing work schedule.  Then, in April of 2013, a friend and fellow gamer told me about a Kickstarter project called Roll20 that had turned into a successful virtual tabletop with a supportive community and blog.  This is how I came to start playing Dungeons & Dragons on Roll20.net. Continue reading “Dungeons & Dragons on Roll20.net”

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